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Recent posts

#1
Older Discussions / MOVED: Step by step guide to i...
Last post by Amazola - October 14, 2025, 17:12:20
#2
Older Discussions / How to log in to Unity on test...
Last post by Amazola - April 28, 2021, 14:13:35
Unity Test Server Login
Dear Settlers,
the long-awaited "Unity" Testserver is here!

We can now all come together again and play our beloved "The Settlers Online" without restrictions.
All Settlers on the following Operating Systems: Linux*, Mac, Windows
*Linux should work as well, however, we still do not officially support technical situations for this OS.

First and furthermore with the Unity Version (Testserver), it is no longer needed to use the Client.
Our game is now back in the Browser without special attachments. Jippie!

How to login:
- Go to https://www.tsotesting2.com/en
- Click "Already registered?" on the right
- Click "Login (Ubisoft Account) on the top right or the blue "Log In" button on the left
- Login using your Ubisoft account credentials
- Click the blue "Play" button on the left
#3
Older Discussions / Re: Transition news
Last post by Amazola - March 18, 2021, 02:14:50
Roadmap Change: Unity Version
Dear settlers,

The development of the Unity version is progressing well, but unfortunately the necessary changes to our infrastructure are taking longer than planned. Therefore, here is an update on the next steps:

Unity Test-Server: You will soon be able to take a first look at the Unity version yourself. We are currently planning to give you access to the test server within the next 2-3 weeks.

Unity Live-Server: Easter is just around the corner and since we don't want to interrupt the annual Easter event for an extra deployment, we won't roll out the Unity version until May. This gives us more time to test and you an undisturbed Easter event.

We apologize for the delays and will keep you posted!
Your "The Settlers Online" Team
#4
Older Discussions / Re: Step by step guide to inst...
Last post by Amazola - December 17, 2020, 17:22:53
It is in German and English, it is simple enough to follow, BB obviously couldnt be bothered to an English only version ;D
#5
Older Discussions / Re: Step by step guide to inst...
Last post by Jetti - December 17, 2020, 11:33:03
It is in German!
#7
Older Discussions / Re: Transition news
Last post by Amazola - November 23, 2020, 17:34:49
TSO Unity FAQ


Note:

While we make our best effort to answer every question, there are some we do not have an answer for yet. However, once we have more concrete information, we will update this FAQ with more questions & answers! Thank you for being a part of this next step in "The Settlers Online" and its future!


What is "Unity" actually? Is it a "platform" like Uplay?
In simple terms, Unity is an engine – a software - that allows us to bring the game graphics, sounds, interfaces and controls to players, just like Flash did before.

Is it going to be possible to play TSO Unity version on Linux/Mac/Chromebook/Mobile Devices?
Chrome, Firefox and Safari (and other browsers) support the Unity Player.
On Linux, you may have to install a browser plugin for the Unity Player.
It might be possible to play on mobile devices, but this is not supported.

How does the Unity port & Temporary Flash-Based Client affect platforms such as Steam, Facebook and Kongregate?
We are working on enabling as many ways to log in and play the game as possible. More specific info will follow.

Are we going to use the current Slim Browser during the transition, or will this be updated/reworked?
It will be a new and updated Download Client.

What exactly is a "Flash-based, downloadable client"?
You will need to download and install a small installation file. This new Client will run the game.
Will Settlers Online stop to be a browser game and will there be applications for various systems written with the use of Unity?
Rest assured, The Settlers Online will remain a browser game. For now, nothing else is in the works although we see many opportunities in this regard.

Will TSO Unity support ALL browsers? Will it be required to install additional plugins?
We will support as many browsers as possible.

Will it be possible to play with Flash during the transition period, e.g. with an older browser + flash version?
Although this might be possible, we do not support or recommend this as we cannot predict side effects, errors or bad game performance that may occur in this scenario.

Will the game and the engine remain free, or do we have to pay for unity/the game?
We do not have plans to change anything in this regard. You can continue playing without paying any fees or monthly subscriptions.

Will a Ubisoft/Uplay Account be required for the Unity version / the temporary client version?
In mid-January Uplay accounts will become mandatory to play the Settlers Online. As announced previously, this step is important to adhere to our guidelines regarding service quality, security and to align all world-wide instances to the same login method.

Will there be graphical changes? Can we get a screenshot of the new UI?
We will stick as much as possible to our beloved Settlers Online look. The User Interface is quite outdated and could use a repaint, so we are using the chance while switching to Unity to refresh and update it. We will not change it drastically but instead will improve usability and readability.
You will be able to have a look shortly when the test server gets online. Screenshots do not adequately depict the improved look and feel.

Will we keep the previous function, like keyboard shortcuts, zoom on the mouse wheel and so on?
We will keep as much of the functionality as possible, will clean unused or broken functions and even plan to extend it.
Just as an example, right mouse button use was not possible within Flash, which will now become an option in Unity. We have not decided what we want to improve in this regard and would really like to hear your thoughts about this. Please join the Unity test server and forum for this.

Will Unity allow for group sending of explorers?
We know this is a feature that is very high on the Wishlist of all Settlers and thus it is also very high on our list of new features we want to develop in the future. That said, we want to make you aware that we still must prioritize other topics first. Of course, porting the game as smooth as possible is mandatory so we all can continue building our islands. But also fixing bugs and improving the performance is still more important. But after all, Settlers have moved into Unity and you and we are satisfied with the game's performance, this will be one of the first features we want to tackle.

Why wait till the end of the year with the move when you could do it now instead (and act on something else in the meantime)?
Although we originally planned to move to the new technology earlier it became clear that porting the game is more difficult than expected. Also, some delays due to the pandemic, changes in the team and refocusing our plans led us to develop not one, but two new ways to continue playing the game. While the new Download Client will be ready in time, we do not think this to be the way our players want to enjoy the game. So, we chose to go much further and get ready for the next decades of the Settlers Online with our Unity Port. While we could have done this step also later in 2022 for example, we believe it to be better to get ready now.

Will the forum be reworked too, so that we can see/use it on mobile devices?
Depending on the mobile device and browser used, the forum is already usable. If there are feature requests or issues with this, please let us know and we can see what we can do to improve your experience.

As this is a system change, what happens with inactive islands (inactive for more than 1.5-2 years)?
For now, there will be no changes in this regard as we know that some Settlers even return after several years. Once a Settler, always a Settler!
#8
Older Discussions / Transition news
Last post by Amazola - November 23, 2020, 17:33:12
We know you have all waited quite a bit for this update. And here it is.

As you can see in our timeline above there are many vital steps upcoming. We do not have fixed dates for every step. Some steps might move a week later or earlier so we want to avoid confusion by giving estimated dates that might change. Instead, you can see roughly when each step will take place. Rest assured that we will announce every step again when we have a clear date set.

We will start by granting you access to our Unity Testserver to get an early glance at the future of TSO. This Version will of course not be in a final state. But it should allow you to see the progress that has already been made as well as further development. Furthermore, we will switch our regular Testserver to the Download Client very soon, to ensure its stability and provide you a way to have a look at the system and test it yourself.

Only a bit later, the brand-new download client will become available which will bridge the time until our Unity Version is up and running. There have been some delays and other circumstances that in the end led us on a path to not creating just one, but two technologies to continue our beloved TSO. Among our reasons are that we wanted to allow everyone to continue playing in the browser, to have a solid base for the next decades of development, and to open a bucket of opportunities for the future of The Settlers Online.

Our famous Christmas Event with lots of neat new things awaits next. We recommend switching and getting accustomed to our interim solution as early as possible to avoid friction when the Christmas Event starts. Although you will be able to play the way you are used to until the end of the year, we do not want you missing out on the end of the event or having to switch technologies mid-event. We kindly ask and recommend planning and taking time to install the Download Client. Of course, we will be here to help you with every step. We will do our best to enable you to continue playing with as few issues as possible and we will also try to get the Unity Version up and running as soon as possible.

Roughly in mid-January, you will also require an Uplay account to continue playing. This has several reasons such as security, homogenizing our technology overall instances, and getting ready for all future steps. So, this is another important task we all need to complete as early as possible to ensure our islands continue thriving.

After these important technical changes, it is time for more awesome events. Of course, our Valentine's Event will be held again, and Flora will be waiting with her flowers.

But this is not all, we are currently looking for and preparing something special, but we don't want to spoil the surprise just yet. So, stay tuned!

Afterwards, we'll welcome everyone to the new lands of The Settlers Online and into a bright future. We cannot wait to utilize the new technology to bring the game to new heights and develop some long-awaited features together with you, our ever so committed, passionate, and beloved community.

One last note. Please be aware that especially during these times even the best-planned and most beautiful timelines can be tricky to adhere to. Thus, we ask for your understanding in case of unforeseen changes in timings.

Please join us on this exciting and thrilling adventure into the future, where no Settler has gone before!
#9
FRE (Friends Re-United) Guild / Re: Guidelines for FRE guild m...
Last post by Gavona - January 23, 2015, 10:20:44
Trade guideline modified 23rd January.

Trade guideline modified 17th April.

Guild quest guideline modified 17th April.
#10
FRE (Friends Re-United) Guild / Joining FRE
Last post by Guild Leader - October 09, 2013, 19:48:22



                             FRE stands for Friends Re-United and we are recruiting new friends.

                                       :)  Don't forget a stranger is only a friend you have yet to meet.  :)   

We are a fun guild that can do the serious stuff when required. We have draws and competitions going on all week where you can win Granite, Gold coins, Guild coins, Buildings and lots more.

Some very experienced players to help lower levels improve their island and game experience,                                   
a friendly bunch in chat from many nationalities and backgrounds.  8)   :-*   ::)   ;)   :-\   :(   :-X

We are an active guild (currently 99 members) that enjoys playing settlers online in many different ways.  We have adventure playing members, traders and members that want to develop their island. Currently our lowest level member is L35 (most are in the L60 to L80 bracket) but we all started at Level 1 and remember what it was like to learn the game, re position buildings and look for help in developing our island and our economy. We would love to hear from lower level players as well as established players. 
We would expect a player to be around the L26 mark before they think of joining FRE - we find that's about the time when a player has passed the boredom threshold and understands what playing style suits them.  But we will take suitable new members below that level.

We have our own forum with lots of information to help play the game and where we place our competition information and lots more. Membership to FRE is free so you are not expected to purchase a guild certificate from the trader shop, just to contribute with quests and chat in game.

       Visit our new forum you may like what you see.    http://fretso.eu/  Limited access for guests.                           

       Please read the guide in our forum as to how we expect our members to behave.

If you are interested then drop an in-game email to any of the guild officers ( hurricane60, Amazola, Skelgaard or Taffy ) If you are not already on our friends list we would appreciate a few words as to who you are, how often you play and your playing style.

Regards,
hurricane60


Update April 2016:
Potted History:
FRE has its roots in Star (Starlight Nebula) guild, which I joined back in March 2012.    The guild leader became less active and, as it was not possible in those times to hand over the guild leadership this new guild was started in Oct 2013, led by Fishslice.  Most of the active members in Star transferred to FRE.  Later we were delighted to be joined by BlueFairy's guild Global Nomads, + later again by Taffy's guild Friends With Benefits.

In early March 2014 Fishslice handed over the leadership to Gavona and about a year later Gavona handed the leadership to hurricane60, on 15th February 2015


We are determined to maintain ourselves as a generous, helpful and active guild and to that end we like to invite  lower level players who we can help and support as well as active higher level players.  We expect our members to be able to adhere to the guild guidelines [please see our separate post].

As at April 2016 FRE comprises 89 Members 11 of whom are currently inactive.  We still run 3 or 4 competitions/draws a week and are achieving 150+ Guild Coins per day.


Hurricane60 April 2016.
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